Creative Europe MEDIA - Video games and immersive content development

Deadline :
February 12, 2025 5:00 PM

Brussels time

Project Duration:
36 months
Funding available:
EUR 7 000 000
Partners required:
Single applicants, as well as proposals submitted by a consortium of at least 2 applicants.

Funding programme

Creative Europe is the EU’s funding programme for providing support to the culture and audiovisual sectors.

Call overview

This call aims to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences.

Objective

The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.

Expected results

  • Increased quality, appeal, feasibility and cross-border potential for selected projects.
  • A stronger position on the European and international market for video games developers and companies producing interactive immersive experiences.

Activities to be funded

Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.

The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.

Applications should present adequate strategies to ensure a more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.

Eligibility

In order to be eligible, the applicants (beneficiaries and affiliated entities) must:

+ be legal entities (public or private bodies)

+ be established in one of the eligible countries, i.e.: Creative Europe Participating Countries:

  • EU Member States (including overseas countries and territories (OCTs))
  • non-EU countries: listed EEA countries and countries associated to the Creative Europe Programme or countries which are in ongoing negotiations for an association agreement and where the agreement enters into force before grant signature (list of participating countries)

+ be established in one of the countries participating fully in the MEDIA Strand of the Creative Europe Programme and owned directly or indirectly, wholly or by majority participation, by nationals from such countries. When a company is publicly listed, the location of the stock exchange will in principle determine its nationality.

+ be European video game production companies, XR studios or audiovisual production companies,

+ the coordinator must demonstrate recent experience in producing internationally distributed works.

Consortium composition

Applications by single applicants are allowed (single beneficiaries; affiliated entities are allowed, if needed), as well as proposals submitted by a consortium of at least 2 applicants (beneficiaries; not affiliated entities).

Budget

EUR 7 000 000

Apply now

Deadline :
February 12, 2025 5:00 PM

Brussels time

Project Duration:
36 months
Funding available:
EUR 7 000 000
Partners required:
Single applicants, as well as proposals submitted by a consortium of at least 2 applicants.